
Kind of like a Barbarian but with Bloodline skills passed down from dragons, fae, devils, and the like.

Pack Rager: Gains bonuses when fighting near allies.Mad Dog: Has an Animal Companion but loses Uncanny Dodge.Invulnerable Rager: This subclass provides much more damage reduction and resistances at the cost of Uncanny Dodge and Danger Sense.Instinctual Warrior: Loses all Barbarian Proficiencies, including damage reduction, but gains Blind Fight and various Rage Powers.Beastkin Berserker: Gains the ability to transform into a creature when raging, but loses Fast Movement.Armored Hulk: Loses Danger Sense, but gains Resilience of Steel, providing bonuses for wearing heavy armor.They also have Uncanny Dodge, to evade incoming damage, and Danger Sense, gaining a bonus on Reflex saves and extra AC against attacks by traps. Doesn’t need to learn said spells.Įxpect the usual features of a Barbarian including the ability to Rage (increasing attack and health, but fatiguing the character afterward). White Mage: Can expend points to cast a spell with “Cure” in the name.Phantasmal Mage: Gains metamagic abilities, but sacrifices a late game ability.Nature Mage: Has the Druid’s spell list instead of the Arcanist’s spell list.Eldritch Font: Can spend energy from the font to make spells harder to resist and more likely to succeed.Brown-Fur Transmuter: Can empower and share transmutation spells.Can consume spells (akin to using them) to refill the Arcane Reservoir or refill it after a long rest. Uses spell points to make spells stronger or make the DC higher. Vivisectionist: Doesn’t throw bombs, gains the ability to Sneak Attack, but does gain access to “evil” abilities like feral mutations and nauseating flesh.Īrcanists are a more difficult class that features Spellcasting, Arcane Reservoirs, and Arcanist Exploits.Preservationist: Over time, the Preservationist can summon more powerful animals when throwing bombs.Metamorph: Rather than throw bombs, the Metamorph gains the ability to transform into various creatures like leopards, bears, and dragons.Incense Synthesizer: Utilizes bombs which explode into fogs that buff allies.Grenadier: The grenadier has a special perk that causes bombs not to affect allies.Chirurgeon: An alchemist that can also heal and remove some negative status effects like poison and blindness.

All alchemists eventually gain Poison Immunity. Spell Extracts are spells in potion form. Mutagens are essentially potions which buff and debuff various abilities and stats based on which one you drink. Bombs are AOE ranged attacks with varying effects. Depending on which subclass you choose, you’ll change which ones you focus on. The Alchemist is all about brewing up potions, bombs, and mutagens. In this guide, we’ll summarize each Pathfinder: Wrath of the Righteous class and subclass so you can get a good picture of what they all do without needing to do a whole bunch of clicking and comparing. That’s why we’ve sat down and gone through them all for you. With 25 different starting classes, 161 subclasses, and 13 class evolutions you can change into mid-game, there are so many options it’s likely to take you at least an hour figuring out what they all do. There are always a ton of options, and the newest Pathfinder game, Wrath of the Righteous, is no exception. One of the hardest parts of a classic RPG like Pathfinder, Divinity, or Pillars of Eternity is choosing which class you’re going to play.
